The T'au Empire launches many probes towards what the T'au have named the Forbidden Zone, the cluster of star systems beyond the far side of the Damocles Gulf in the Eastern Fringe, although few have ever returned.
The strange eddies and unreadable energies that drift in that region doubtlessly damage or reroute a portion of those lost probes, but many more are destroyed by the Farsight Enclaves' orbital defence stations that blockade all entry, save only for their own voidships. Beyond that formidable ring of floating fortresses are the Farsight Enclaves themselves. Scans from those few T'au probes to successfully beam back signals reveal a string of heavily built-up worlds with large populations, including nodal cities expanded from colony domes and entire moonbases converted to manufacturing.
When last seen trailing the Orks who were the target of his original military expedition into the wilds of the Damocles Gulf centuries ago, Farsight's Coalition bore the symbols of their Septs -- predominately Vior'la , but also Sa'cea , Tau'n and several others. When sighted generations later, these forces and fleets bore markings similar in design to those used by the T'au Empire, but in colours and patterns never sanctioned.
Like any distant colony, much of the equipment and armour used by those within the Farsight Enclaves is slightly dated -- the equipment most prevalent at the time of Farsight's disappearance. There has been, however, unsettling evidence of classified technology and recent T'au prototypes present within the Enclaves. Time will tell whether this is the result of spycraft, theft or traitors to the Greater Good who have been aiding those within Farsight's domain.
The underlying reason for the split has intrigued certain admittedly obscure scholar-adepts in the Imperium for many Terran centuries. As more information has come to light, the actions of Commander Farsight have become the source of grave concern for certain members of the Inquisition who perceive a distinct threat to the Divine Rule of the Emperor of Mankind in the actions of the T'au. Despite the T'au Empire's efforts to rewrite history - either avoiding mention of the fallen hero or painting him as a cowardly deserter -- there is still support for Farsight amongst the existing Septs.
Many in the Fire Caste , especially those from Vior'la, maintain the image of O'Shovah as a trailblazer, although none dare show such dissent openly in the presence of an Ethereal.
The Ethereal High Council has forbidden all travel and communications to that sector of the galactic west. Special councils, composed of Ethereals and auxiliary guards, are despatched to question any who are rumoured to have contacts or sympathies with the Farsight Enclaves. Few who are questioned are seen again. Suppplement this costly battle Farsight discovered an ancient sword called the Dawn Blade, as well as statues bearing medallions that somehow repelled entities of Chaos. If those in our heartland had witnessed the savageries of the void as have we, they would know this.
During this battle Farsight became aware of the unsettling power of human psyker and warp technology as well as their incredible fanaticism, and began to recognize an element of the latter in his own doctrines.
Moreover, Farsight can now be taken in a game of any size. Few who are questioned are seen again. Limitations on Commanders, no ethereals, and lack of units that can keep up with Farsight drag his sept down in comparison to others though. I think there was a bit of confusion there because I believe Games Workshop alluded to that being the case. Farsight most resembles some sort of hybrid of Char Aznable Red Battlesuit, separatist philosophies, arch-rivalry with a White Battlesuited ace pilot Oda Nobunaga Ruthlesss pragmatism, scorched earth tactics, close range firearms tacticsHojo Tokimune Rallying the troops against an unstoppable horde of barbarians and Kambei Shimada Get it?
Farsight proceeded to enact what could only be described as Ork genocide, the likes of which would make Yarrick proud. Farsight sucked it up and continued on as best he could, and finally was promoted to a battlesuit piloting role that he took to with gusto.
December 29th — Imperial Knights Dethroned. Farsight is one of very few Tau units who you actually want to be in an assault as opposed to shooting. Search for:.
0コメント